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Mariah cooking companions
Mariah cooking companions







mariah cooking companions

You have to fight her, as the ghosts of the other admonish the player character for tricking them, and eating them. Karin eats them to stay alive, and has become stronger over a matter of days. In at least one ending, you lock Karin in the basement, where the others’ dead bodies are, along with others from previous meals. The player character is disturbed by her plans to leave Gregor alive and eat him piece by piece, especially as Gregor is too nice and drugged up to call her out, only begging for a blanket as he succumbs to shock and blood loss. At first she’s just a catty bully, but soon enough she shoos Anatoly out of the cabin, knowing it will be his death, and maims Gregor to eat his limbs. Either way, it’s not a good way to go.Įven worse, Karin becomes more monstrous. Either they drown in the rainfloods, or the player character butchers them as soon as they decide to go. The meat is coming from anyone who leaves the cabin. You may also lose your appetite after the implications become clearer. Source: Deer Dream Studios.Ĭooking Companions will make you both laugh and wince. And she is still hungry… Spoilers ahead for Cooking Companions. No, she wants to show off her prowess with a knife. Karin, however, seems to figure it out and she’s not grossed out. Everyone suspects the truth, but no one wants to address the elephant in the room. Karin asks where the source of meat came from, but the player character insists it’s a secret. Vegetarian Anatoly throws up his breakfast, while Karin and Gregor ask for seconds. Mariah nominates herself when it seems the others will send Anatoly outside.Īfter Mariah leaves, meat appears in the cabin, in little cuts. Everyone discusses what to do, and who could possibly make it outside and brave the floods to either get help or fetch supplies. Fancy cabbage rolls one night, moldy bread with homemade jam the next. No one has the tools to make a temporary raft and risk the waters.

mariah cooking companions

No one can leave unless they are willing to risk drowning to make it to the nearest grocery store. The path leading to the cabin is covered in water that one cannot definitely wade through to reach the main roads. They soon call out how badly the player character stinks.Īll should be fine, except that heavy rains flood the area. In the kitchen, talking vegetables called the Chompettes gather to cheer on the player character. He or she can make a mean cabbage roll with tomato sauce, as well as a vegetable stew. The player character hosts them, cooking every night. It seems that they are on vacation in the mountains, preparing to rough it out. Trapped In the Rain Floods Source: Deer Dream Studios.įour friends gather in a cabin located in the Tatras Mountains, which the player character owns: sweet Mariah, prickly Karin, shy Anatoly, and friendly Gregor.

mariah cooking companions

The theory is legit, but I am keeping my original analysis up. Note: After I wrote this article, Game Theory came up with an alternative analysis of the game, where they believe Cooking Companions is set in the 1930s and that Baba Yaga is involved.

mariah cooking companions

With that said, the visual novel is grabbing my attention, with the promise of no jump scares, just a hint of how human nature can break down when facing dire circumstances. I’m watching a "let’s play" of Cooking Companions from my friend Melody Young because I sure as heck won’t play two horror games in one month. Cooking Companions does that not even bothering to pretend to be a cutesy harem visual romance novel. They manage to toe the line by making you laugh while pondering the more horrific implications. Others, however, lean into the ridiculous while building up a more gradual horror. Horror games have to walk the line between real scares and some ridiculous B-level scenarios (less jumpscares, thanks).









Mariah cooking companions